Open Source

GSKit

An experimental project exploring how Gaussian Splatting could be rendered in RealityKit instead of through Compositor Services, with a Swift package and a small macOS demo app for opening .ply captures.

What if?

GSKit is an experimental project exploring how Gaussian Splatting could be rendered in RealityKit instead of through Compositor Services.

It combines a Swift package with a small macOS demo app for opening .ply captures, giving developers a concrete way to inspect the approach and understand the tradeoffs.

The goal is not to ship a complete framework, but to test whether a RealityKit-native path for Gaussian Splatting is practical on Apple platforms.

GSKit is intentionally not production-ready. It should be seen as a focused prototype for experimentation, not a polished renderer for shipping apps.