Open Source

GSKit

An experimental project exploring how Gaussian Splatting could be rendered in RealityKit instead of through Compositor Services, with a Swift package and a small macOS demo app for opening .ply captures.

What if?

GSKit is an open-source Swift package and macOS demo app that explores how Gaussian Splatting could be rendered natively in RealityKit instead of through Compositor Services.

It combines a Swift package with a small macOS demo app for opening .ply captures, giving developers a concrete way to inspect the approach and understand the tradeoffs.

The goal is not to ship a complete framework, but to test whether a RealityKit-native path for Gaussian Splatting is practical on Apple platforms.

GSKit is intentionally not production-ready. It should be seen as a focused prototype for experimentation, not a polished renderer for shipping apps.